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The strategy has you using command points you've earned to draft fleets, captains, and special weapons. It's undeniably exciting to watch a fleet of Federation ships, flanked by sleek Klingon Birds of Prey, all firing photon (or quantum) torpedoes and phasers into the sides of swift-moving Dominion ships and fishlike Cardassian warships-all with the Bajoran wormhole and the titular space station as a backdrop. The exact visuals don't sell the game, the presentation does. But you do control some ships' systems (scanners, transporters, shields, etc.,), and you have pinpoint control over the camera, which showcases the game's greatest strength: graphics. You don't have direct control of ship weapons like you do in Interplay's excellent Starfleet Command series in this game, your captains fire however they see fit. Billed as a real-time strategy game, Dominion Wars lets you point and click a fleet of up to six hand-chosen captains and vessels through 10 missions and plenty of multiplayer action.
